Unit 1: Getting Started with Dungeons & Dragons
Lesson 1: What is D&D – What D&D is and how play works
Lesson 2: What You Need to Play – People, dice, characters, and d20 tests
Lesson 3: How the Game Works – Time, turns, vision, and table rules
Unit 2: Building Your Character’s Core
Lesson 4: Character Creation Overview – How to build a character in D&D Beyond
Lesson 5: Classes and Subclasses – Choose your class and playstyle
Lesson 6: Backgrounds & Species – Your character’s origin and traits
Lesson 7: Ability Scores & Modifiers – What the six abilities do
Lesson 8: Equipment & Items – Armor, weapons, tools, and gear
Unit 3: Combat & Spellcasting
Lesson 9: Ability Checks & Skill Proficiencies – How skills and proficiencies work
Lesson 10: How Combat Works – Initiative, turns, and movement
Lesson 11: Combat Actions – What you can do on your turn
Lesson 12: Damage, Conditions, & HP – Health, danger, and recovery
Lesson 13: Spellcasting Basics – Slots, cantrips, and components
Unit 4: Advanced Rules, Tools, & Final Review
Lesson 14: Spell Range, Area, & Targeting – How spells reach their targets
Lesson 15: Saving Throws & Spell Attacks – How spells hit or are resisted
Lesson 16: Concentration & Spell Duration – Maintaining spells over time
Lesson 17: Casting Conditions & Edge Cases – What can stop or alter spells
Lesson 18: (Walkthrough) Building a Character on DnDBeyond – Full character build walkthrough
Lesson 19: The D&D Multiverse – Planes, worlds, and settings
Lesson 20: Final Review & Advice – Recap and next steps